This leaves your opponent in a difficult situation to deal with. While charging an attack, you can be thrown but your opponent cannot block or dodge fully charged attacks which is very useful if your charge attack nullifies.
![hyper dragon ball z mugen moves hyper dragon ball z mugen moves](https://1.bp.blogspot.com/-9mHNnyGJSIA/X9exKvB3wjI/AAAAAAAAGsI/cjmaigFLcF82cEgX4XBFpy4J02RRS8qLACLcBGAsYHQ/s750/Screenshot-29.jpg)
These attacks, when fully charged, are 50% stronger than their non-charged counterpart. Keep in mind that they cannot be charged forever. In order to charge an attack, simply hold the button input. This works especially well in mind games. Ki Blast Waves also launch for a low juggle on counter attack. e) and backward (P+K is much like p+k, while k+g and k and K are all I can think of at the moment). k is mostly knees or sliding sweeps, so the range from character to character differs greatly but are usually the fastest of all kicks.
![hyper dragon ball z mugen moves hyper dragon ball z mugen moves](https://1.bp.blogspot.com/-w-FxX8sf7bc/Xy_Ykn9v-4I/AAAAAAAAFT8/Kg0-u9XK-iMCz-JqzE3dppKk1Splgac3wCLcBGAsYHQ/s1600/Screenshot_2020-08-09-16-30-35-19.jpg)